![]() Although there indeed is a tutorial, you’ll still feel completely out of depth in the real game. One of the biggest downsides to Insurgency Sandstorm is that the game feels unwelcoming to anyone not already well versed in the genre. While I enjoy military shooters, I’m not a professional player by any means and the two competitive modes had me constantly on the backfoot. Out of the three modes, I personally I enjoyed coop mode the best, which allows you and friends (or strangers, in case you don't have any who are into these games) to attack enemy fortifications. The different wail of a sniper rifle discharging across an open plain is powerfully frightening and almost poetic. If I weren’t so busy ducking for cover, I could have marveled at this impressive attention to detail for hours. Firing in small enclosed spaces creates a nearly unbearable wall of noise while firing near a wall springs back a small directional echo. ![]() Each weapon has a distinct voice that is cleverly affected by its surrounding. You’ll see tracer rounds, muzzle flashes and walls spitting dust during intense firefights and it looks impressively cinematic.īut where Insurgency really stands out in the sound design. A few stray bullets can take you out of the action so you'll need to move quickly yet carefully and use the element of surprise as often as possible if you want to last more than a couple of seconds. ![]() The gunplay, arguably the most critical aspect of a tactical FPS, is tense, snappy and just great overall.
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